Dying Light 2: How to Make the Game's Toughest Choices

Posted by Gladis Harcrow on Wednesday, May 15, 2024

Dying Light 2: The Raid – Return to Aitor or Find Sophie?

An early story mission called “The Raid” sees you and some other Survivors assault a bandit camp before returning to a motel where Sophie is supposed to be. However, Hakon warns you not to go into the motel and to look for Aitor instead. What do you do?

Choosing to go see Aitor will end your current mission and start you on a new Peacekeepers questline. Choosing to go see Sophie will trigger a boss fight against her bodyguard (which rewards you with a rare weapon for your trouble). After the fight, you’ll be able to either calm Sohpie down or egg her on. Choosing to calm her down will initially side you with the Survivors and send you on a new quest. Agitating her will sour your relationship (though you will still be able to help Sophie later if you choose to do so).

If you want to side entirely with the Peacekeepers for either narrative or rewards purposes, it’s best to choose to go see Aitor. Otherwise, it might be worth going to see Sophie just to acquire the weapon you get from the fight. Since this decision doesn’t lock you into supporting either the Peacekeepers or Survivors for the rest of the game, though, you shouldn’t worry too much about the immediate consequences that may seem more important than they actually are. 

Dying Light 2: The Water Tower – Help or Fight Jack and Joe/Peacekeepers or Survivors?

One of the earliest, and most important, main quests in Dying Light 2 tasks you with taking over a water tower from Jack and Joe: two guys who have rigged the place to explode. This multi-choice mission asks you to first decide what to do with Jack and Joe and then decide if you want to give the water tower to the Peacekeepers or Survivors. 

The Jack and Joe choice really isn’t that complicated. The initial choice to either fight the pair or negotiate with them both lead you to the more important choice: “Help Jack and Joe” or “Do Not Help Jack and Joe.” If you choose to help them, you’ll let them go free and open up a new side quest later in the game. If you choose to fight them, you’ll kill them, gain some XP, and lock yourself out of that sidequest. Helping them is generally the better option, but fighting them is a viable option if you need the XP or just feel like doing it for your own reasons.

As for the water tower…well, as we said in our guide about whether to side with the Peacekeepers or Survivors, you’re able to give structures to both groups at any point in the game, so you’re not committing to one faction or the other at this time. If you are going to side with one faction all the way through the rest of the game, give the water tower to that one. If you’re mixing and matching, give the first water tower to whoever offers the initial reward you want the most. 

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